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Darmaktsson
Full Character
Stat Block
--- Darmaktsson --- Runes: Harmony Illusion Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Darmaktsson is Callous and Guilt Ridden. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 18 (90%) Dexterity: 10 (50%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Hate (Authority) 60% Loyalty (Shaker Temple) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 60% Air 20% Moon 50% Power Runes: Illusion 75% Harmony 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 65% Drive (Chariot) 0% Jump 25% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 35% Intimidate 25% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Eurmal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 35% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 25% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 60% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 25% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 50% Small Shield 20% Spirit Magic: Ignite (1pts) Silence (1pts) Disruption (1pts) Rune Spells: Illusory Sound (1pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Long Spear 60% 1D10+1+1D4 SR 4 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Darmaktsson ** Runes: Harmony Illusion Fire/Sky Homeland: Lunar Tarsh, Occupation: Bandit, Initiate of Cult: Eurmal STR: 9, CON: 12, SIZ: 18, DEX: 10, INT: 14, POW: 14, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Hate (Authority) 60%, Loyalty (Shaker Temple) 60%, Reputation 5%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Fire/Sky 60%, Air 20%, Moon 50%, Harmony 75%, Illusion 75%, Skills: Dodge 65%, 2H Spear 60%, Speak (New Pelorian) 50%, Farm 50%, Medium Shield 50%, Survival 50%, Spirit Combat 40%, Homeland Lore (Local) 35%, Fast Talk 35%, First Aid 35%, Climb 35%, Hide 35%, Large Shield 35%, Grapple 30% Spirit Magic: Ignite (1pts), Silence (1pts), Disruption (1pts) Rune Spells: Illusory Sound (1pts) Attacks: Long Spear 60% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,