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Derd
Full Character
Stat Block
--- Derd --- Runes: Illusion Death Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Derd is Discontented and Obese. He is a Heroic adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 13% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Air 60% Moon 10% Earth 80% Darkness 40% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 87% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 25% Dance 15% Disguise 5% Fast Talk 20% Intimidate 25% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Eurmal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 40% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+0%)** Hide 40% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 80% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 25% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 40% Small Shield 20% Spirit Magic: Ignite (1pts) Shimmer (6pts) Silence (1pts) Disruption (1pts) Rune Spells: Illusory Odor (1pts) Illusory Taste (1pts) Illusory Substance (1pts) Melee Attacks: Medium Shield 40% 1D4 SR 8 12/12 HP Kopis 80% 1D8+1 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Derd ** Runes: Illusion Death Earth Homeland: Lunar Tarsh, Occupation: Bandit, Initiate of Cult: Eurmal STR: 9, CON: 11, SIZ: 14, DEX: 11, INT: 15, POW: 14, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 13%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Loyalty (Shaker Temple) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 60%, Moon 10%, Earth 80%, Death 85%, Illusion 85%, Skills: Dodge 87%, Kopis 80%, Farm 65%, Speak (New Pelorian) 50%, Survival 50%, Climb 40%, Medium Shield 40%, Worship (Eurmal) 40%, Hide 40%, Spirit Combat 40%, Homeland Lore (Local) 35%, 2H Spear 35%, Large Shield 35%, Jump 33% Spirit Magic: Shimmer (6pts), Silence (1pts), Disruption (1pts), Ignite (1pts) Rune Spells: Illusory Substance (1pts), Illusory Odor (1pts), Illusory Taste (1pts) Attacks: Kopis 80% 1D8+1 SR 7 12/12 HP Medium Shield 40% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,