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Vadast
Full Character
Stat Block
--- Vadast --- Runes: Illusion Disorder Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Vadast is Unfocused and Pleasant. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 16 (80%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 60% Loyalty (Shaker Temple) 60% Reputation 5% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 10% Earth 60% Power Runes: Illusion 75% Disorder 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 61% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 30% Dance 20% Disguise 10% Fast Talk 40% Intimidate 30% Intrigue 15% Orate 15% Sing 15% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Eurmal) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 40% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 70% Pole Lasso 15% Rock 35% Self Bow 15% Sling 15% Staff Sling 30% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 45% Small Shield 25% Spirit Magic: Ignite (1pts) Shimmer (1pts) Silence (1pts) Rune Spells: Illusory Substance (1pts) Melee Attacks: Kopis 40% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Vadast ** Runes: Illusion Disorder Earth Homeland: Lunar Tarsh, Occupation: Bandit, Initiate of Cult: Eurmal STR: 13, CON: 16, SIZ: 12, DEX: 13, INT: 16, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Band) 60%, Loyalty (Clan) 60%, Hate (Authority) 60%, Loyalty (Shaker Temple) 60%, Reputation 5%, Love (Family) 60%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Air 20%, Moon 10%, Earth 60%, Disorder 75%, Illusion 75%, Skills: Javelin 70%, Dodge 61%, Survival 60%, Climb 55%, Speak (New Pelorian) 55%, Hide 50%, Medium Shield 45%, Jump 44%, Kopis 40%, Large Shield 40%, Farm 40%, Spirit Combat 40%, Fast Talk 40%, Dagger 35% Spirit Magic: Ignite (1pts), Shimmer (1pts), Silence (1pts) Rune Spells: Illusory Substance (1pts) Attacks: Kopis 40% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,