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--- NPC --- Runes: Beast Movement Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Yinkin Standard of Living: Poor Income: 40 L Ransom: 250 L Description: NPC is Serious and Knowledgeable. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 80% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Yinkin - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 70% Power Runes: Movement 75% Beast 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Beastspeech) 20% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 50% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 70% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 70% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Slow (1pts) Silence (1pts) Mobility (1pts) Coordination (2pts) Rune Spells: Catseye (1pts) Melee Attacks: Broadsword 30% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** NPC ** Runes: Beast Movement Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Yinkin STR: 11, CON: 12, SIZ: 15, DEX: 9, INT: 13, POW: 9, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 5%, Love (Family) 80%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yinkin - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 70%, Beast 75%, Movement 75%, Skills: Crossbows 70%, Track 70%, Worship (Yinkin) 50%, Climb 50%, Animal Lore 50%, Listen 50%, Scan 40%, Homeland Lore (Local) 35%, Spirit Combat 35%, Medium Shield 35%, Farm 35%, Search 30%, Grapple 30%, Broadsword 30% Spirit Magic: Silence (1pts), Mobility (1pts), Coordination (2pts), Slow (1pts) Rune Spells: Catseye (1pts) Attacks: Broadsword 30% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Light Crossbow 70% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,