The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Trantor
Full Character
Stat Block
--- Trantor --- Runes: Beast Movement Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Yinkin Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty 60% Devotion 60% Reputation 5% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 30% Fire/Sky 50% Air 70% Power Runes: Beast 85% Harmony 50% Disorder 50% Movement 85% Man 15% Death 50% Illusion 40% Fertility 50% Truth 60% Stasis 15% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (High Sable) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Beastspeech) 45% Speak (Heortling) 60% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 55% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 40% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 45% **Manipulation (+15%)** Conceal 55% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 70% Search 35% Track 80% **Stealth (+10%)** Hide 55% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 40% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Multimissile (3pts) Rune Spells: Claws (2pts) Catseye (1pts) Melee Attacks: Dagger 50% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Trantor ** Runes: Beast Movement Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Yinkin STR: 16, CON: 11, SIZ: 16, DEX: 15, INT: 18, POW: 15, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty 60%, Devotion 60%, Reputation 5%, Love (Family) 90%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Darkness 30%, Fire/Sky 50%, Air 70%, Man 15%, Death 50%, Illusion 40%, Fertility 50%, Truth 60%, Stasis 15%, Beast 85%, Harmony 50%, Disorder 50%, Movement 85%, Skills: Composite Bow 85%, Track 80%, Scan 70%, Speak (Heortling) 60%, Hide 55%, Animal Lore 55%, Listen 55%, Conceal 55%, Dagger 50%, Jump 50%, Worship (Yinkin) 45%, Medium Shield 45%, Speak (Beastspeech) 45%, Climb 45% Spirit Magic: Multimissile (3pts) Rune Spells: Claws (2pts), Catseye (1pts) Attacks: Dagger 50% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,