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Ani`Shur
Full Character
Stat Block
--- Ani`Shur --- Runes: Movement Fire/Sky Harmony Type: Player Character Homeland: Prax - Zebra Riders Occupation: Herder Initiate of Cult: Yelorna Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Khan) 60% Devotion (Yelorna) 60% **Cults: Yelorna - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 30% Fire/Sky 75% Air 10% Power Runes: Truth 50% Harmony 75% Disorder 25% Man 50% Beast 50% Death 50% Illusion 50% Stasis 20% Movement 80% Fertility 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 67% Drive (Chariot) 15% Jump 58% Ride (Zebra) 75% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 45% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 20% Speak (Heortling) 20% **Knowledge (+10%)** Animal Lore 25% Battle 20% Celestial Lore 15% Cult Lore (Yelorna) 35% Customs (Zebra Tribe) 30% Elder Race Lore (Elves) 40% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 75% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 64% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 50% Worship (Yelorna) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 55% Search 35% Track 50% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 40% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 50% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 70% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 55% Small Shield 30% Spirit Magic: Light (1pts) Firearrow (2pts) Bladesharp (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Sunbright (2pts) Heal Wound (1pts) Spirit Block (1pts) Command Cult Spirit (2pts) Sunspear (3pts) Melee Attacks: Lance 50% 1D10+1 SR 3 10/10 HP 1H Battle Axe 40% 1D8+2 SR 6 8/8 HP Medium Shield 55% 1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 70% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Ani`Shur ** Runes: Movement Fire/Sky Harmony Homeland: Prax - Zebra Riders, Occupation: Herder, Initiate of Cult: Yelorna STR: 12, CON: 14, SIZ: 12, DEX: 16, INT: 16, POW: 18, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 70%, Loyalty (Khan) 60%, Devotion (Yelorna) 60%, Reputation 5%, Hate (Chaos) 60%, Cults: Yelorna - Initiate - Rune Points: 3 Runes: Earth 60%, Water 30%, Fire/Sky 75%, Air 10%, Disorder 25%, Man 50%, Beast 50%, Death 50%, Truth 50%, Harmony 75%, Illusion 50%, Stasis 20%, Movement 80%, Fertility 50%, Skills: Herd 75%, Ride (Zebra) 75%, Composite Bow 70%, Dodge 67%, Peaceful Cut 64%, Climb 60%, Jump 58%, Medium Shield 55%, Scan 55%, Lance 50%, Worship (Yelorna) 50%, Track 50%, Spirit Combat 50%, Dance 45% Spirit Magic: Light (1pts), Firearrow (2pts), Bladesharp (1pts), Multimissile (1pts) Rune Spells: Sunspear (3pts), Sureshot (1pts), Sunbright (2pts), Heal Wound (1pts), Spirit Block (1pts), Command Cult Spirit (2pts) Attacks: 1H Battle Axe 40% 1D8+2 SR 6 8/8 HP Medium Shield 55% 1D4 SR 6 12/12 HP Lance 50% 1D10+1 SR 3 10/10 HP Composite Bow 70% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,