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Kragg
Full Character
Stat Block
--- Kragg --- Runes: Air Man Fertility Type: Player Character Homeland: Prax: Rhino Riders Occupation: Heavy Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 18 (90%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 70% Love (Family) 70% Loyalty (Tribetribe) 60% Devotion (Storm Bull) 60% Loyalty (Rhino Riders) 60% Honor 70% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 30% Air 90% Earth 60% Power Runes: Stasis 50% Man 75% Harmony 50% Disorder 50% Death 25% Illusion 50% Truth 50% Movement 50% Fertility 75% Beast 25% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Ride (Rhino) 85% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 50% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Customs (Rhino Riders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 65% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 30% 1H Hammer 20% 1H Mace 35% 1H Spear 15% 2H Axe 15% 2H Hammer 40% 2H Mace 20% 2H Spear 25% Battle Axe 70% Broadsword 85% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 30% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (2pts) Protection (3pts) Rune Spells: Impede Chaos (1pts) Berserker (2pts) Melee Attacks: Maul 40% 2D8+1D6 SR 5 12/12 HP Broadsword 85% 1D8+1+1D6 SR 6 12/12 HP 1H Battle Axe 70% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kragg ** Runes: Air Man Fertility Homeland: Prax: Rhino Riders, Occupation: Heavy Cavalry, Initiate of Cult: Storm Bull STR: 20, CON: 16, SIZ: 18, DEX: 11, INT: 13, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Honor 70%, Reputation 10%, Hate (Chaos) 70%, Love (Family) 70%, Loyalty (Tribetribe) 60%, Devotion (Storm Bull) 60%, Loyalty (Rhino Riders) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Fire/Sky 30%, Death 25%, Harmony 50%, Disorder 50%, Illusion 50%, Beast 25%, Truth 50%, Movement 50%, Fertility 75%, Man 75%, Stasis 50%, Skills: Ride (Rhino) 85%, Broadsword 85%, Battle 70%, Battle Axe 70%, Sense Chaos 65%, Intimidate 50%, Herd 50%, Javelin 50%, Scan 50%, Speak (Praxian) 50%, 2H Hammer 40%, Spirit Combat 40%, Climb 40%, Listen 40% Spirit Magic: Heal (2pts), Protection (3pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts) Attacks: 1H Battle Axe 70% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 35% 1D4+1D6 SR 7 12/12 HP Maul 40% 2D8+1D6 SR 5 12/12 HP Broadsword 85% 1D8+1+1D6 SR 6 12/12 HP Thrown Javelin 50% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,