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NPC_3
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--- NPC_3 --- Runes: Harmony Man Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Scribe Initiate of Cult: Donandar Standard of Living: Free Income: 160 L Ransom: 1000 L Description: NPC is Disciplined and Ambitious. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 15 (75%) Size: 5 (25%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Devotion (Donandar) 60% **Cults: Donandar - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 10% Moon 60% Earth 80% Power Runes: Man 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 0% Swim 110% **Communication (+10%)** Act 25% Art 15% Bargain 15% Charm 75% Dance 35% Disguise 15% Fast Talk 35% Intimidate 25% Intrigue 15% Orate 20% Sing 40% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 40% Celestial Lore 15% Cult Lore (Donandar) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 90% Elder Race Lore (Elves) 15% Evaluate 30% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 20% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 85% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Donandar) 30% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 30% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 55% Small Shield 30% Spirit Magic: Coordination (5pts) Heal (1pts) Rune Spells: Illusory Motion (1pts) Command Cult Spirit (2pts) Illusory Sound (1pts) Melee Attacks: Fist 40% 1D3 SR 9 0/0 HP Medium Shield 55% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Three bundles of reports and notes worth 100 L Blank parchments worth 50 L Tin disk carved with calendar Old letter of introduction from senior scribe Bronze dagger 80 L in coin
** NPC_3 ** Runes: Harmony Man Earth Homeland: Durulz (Ducks), Occupation: Scribe, Initiate of Cult: Donandar STR: 10, CON: 15, SIZ: 5, DEX: 13, INT: 17, POW: 13, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Devotion (Donandar) 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Donandar - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 10%, Moon 60%, Earth 80%, Man 85%, Harmony 85%, Skills: Swim 110%, Customs (Heortling) 90%, Read/Write (Old Tarsh) 85%, Charm 75%, Climb 55%, Medium Shield 55%, Jump 54%, Spirit Combat 50%, Grapple 40%, Farm 40%, Large Shield 40%, Fist 40%, Broadsword 40%, Crossbows 40% Spirit Magic: Heal (1pts), Coordination (5pts) Rune Spells: Illusory Motion (1pts), Command Cult Spirit (2pts), Illusory Sound (1pts) Attacks: Fist 40% 1D3 SR 9 0/0 HP Medium Shield 55% 1D4 SR 8 12/12 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Three bundles of reports and notes worth 100 L, Blank parchments worth 50 L, Tin disk carved with calendar, Old letter of introduction from senior scribe, Bronze dagger, 80 L in coin,