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NPC_1
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Stat Block
--- NPC_1 --- Runes: Disorder Death Darkness Type: Player Character Homeland: Durulz (Ducks) Occupation: Farmer Initiate of Cult: Zorak Zoran Standard of Living: Free Income: 80 L Ransom: 500 L Description: NPC is Sharp and Guilt Ridden. They is a Heroic adventurer. (They/Them) Stats: Strength: 8 (40%) Constitution: 14 (70%) Size: 6 (30%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 13 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 17% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Zorak Zoran) 60% **Cults: Zorak Zoran - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 40% Darkness 80% Fire/Sky 60% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 75% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 0% Swim 105% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Zorak Zoran) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Zorak Zoran) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 70% Fist 30% Grapple 40% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 70% Medium Shield 35% Small Shield 20% Spirit Magic: Protection (3pts) Detect Enemies (1pts) Ignite (1pts) Darkwall (2pts) Demoralize (2pts) Fanaticism (1pts) Rune Spells: Berserker (2pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Dagger 70% 1D4+2 SR 10 6/6 HP Large Shield 70% 1D6 SR 9 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** NPC_1 ** Runes: Disorder Death Darkness Homeland: Durulz (Ducks), Occupation: Farmer, Initiate of Cult: Zorak Zoran STR: 8, CON: 14, SIZ: 6, DEX: 12, INT: 15, POW: 13, CHA: 14, Derived Stats: Hit Points: 13, Magic Points: 13, Damage Bonus: 0, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Zorak Zoran) 60%, Reputation 17%, Cults: Zorak Zoran - Initiate - Rune Points: 3 Runes: Earth 40%, Darkness 80%, Fire/Sky 60%, Air 10%, Disorder 85%, Death 85%, Skills: Swim 105%, Climb 75%, Large Shield 70%, Dagger 70%, Worship (Zorak Zoran) 55%, Spirit Combat 50%, Jump 46%, Manage Household 45%, Grapple 40%, Scan 40%, Farm 35%, Medium Shield 35%, Homeland Lore (Local) 35%, Herd 35% Spirit Magic: Fanaticism (1pts), Protection (3pts), Detect Enemies (1pts), Ignite (1pts), Darkwall (2pts), Demoralize (2pts) Rune Spells: Berserker (2pts), Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts) Attacks: Dagger 70% 1D4+2 SR 10 6/6 HP Large Shield 70% 1D6 SR 9 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),