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--- NPC --- Runes: Death Truth Air Type: Player Character Homeland: Gospodar Occupation: Noble Initiate of Cult: Crimson Bat Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Harried and Unbending. She is a Common adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 8 (40%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 15% Hate (Imperio) 60% Loyalty (Clan) 60% **Cults: Crimson Bat - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Air 70% Earth 20% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 65% Dodge 49% Drive (Chariot) 20% Jump 76% Ride (Horse) 30% Swim 30% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 25% Intimidate 25% Intrigue 35% Orate 50% Sing 25% Speak (Comercial) 30% Speak (Heortling) 20% Speak (Skoldtio) 60% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Crimson Bat) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 20% Customs (Skoldtians) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 25% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 85% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 20% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 25% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 50% Broadsword 85% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Arbalest (Mounted On Crimson Bat) 50% Axe, Throwing 35% Composite Bow 30% Crossbows 70% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 55% Small Shield 95% Spirit Magic: Disruption (1pts) Visibility (2pts) Rune Spells: Dismiss Water Elemental (1pts) Melee Attacks: Broadsword 85% 1D8+1+1D4 SR 5 12/12 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 3/3 HP (16-18) - L Arm Armor: 6 2/2 HP (13-15) - R Arm Armor: 6 2/2 HP (12) - Chest Armor: 6 4/4 HP (9-11) - Abdomen Armor: 6 3/3 HP (5-8) - L Leg Armor: 6 3/3 HP (1-4) - R Leg Armor: 6 3/3 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Death Truth Air Homeland: Gospodar, Occupation: Noble, Initiate of Cult: Crimson Bat STR: 17, CON: 8, SIZ: 13, DEX: 17, INT: 18, POW: 10, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 9, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Hate (Imperio) 60%, Loyalty (Clan) 60%, Honor 70%, Reputation 15%, Cults: Crimson Bat - Initiate - Rune Points: 1 Runes: Air 70%, Earth 20%, Fire/Sky 40%, Death 75%, Truth 75%, Skills: Small Shield 95%, Broadsword 85%, Manage Household 85%, Jump 76%, Crossbows 70%, Climb 65%, Speak (Skoldtio) 60%, Medium Shield 55%, Fist 50%, Arbalest (Mounted On Crimson Bat) 50%, Large Shield 50%, Grapple 50%, Orate 50%, Battle Axe 50% Spirit Magic: Disruption (1pts), Visibility (2pts) Rune Spells: Dismiss Water Elemental (1pts) Attacks: Broadsword 85% 1D8+1+1D4 SR 5 12/12 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Light Crossbow 70% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 3/3 HP (16-18) - L Arm Armor: 6 2/2 HP (13-15) - R Arm Armor: 6 2/2 HP (12) - Chest Armor: 6 4/4 HP (9-11) - Abdomen Armor: 6 3/3 HP (5-8) - L Leg Armor: 6 3/3 HP (1-4) - R Leg Armor: 6 3/3 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,