The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Dormal
Full Character
Stat Block
--- Dormal --- Runes: Illusion Movement Disorder Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 13 (65%) Dexterity: 20 (100%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 20 (100%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (City) 60% Loyalty (Clan) 60% Loyalty (Gang) 60% Hate (Authority) 60% Reputation 7% Love (Family) 60% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Earth 30% Water 70% Air 40% Power Runes: Harmony 25% Illusion 85% Stasis 25% Movement 75% Disorder 75% Man 50% Death 45% Truth 15% Fertility 55% Beast 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 70% Dodge 115% Drive (Chariot) 15% Jump 70% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 45% Charm 75% Dance 30% Disguise 45% Fast Talk 60% Intimidate 25% Intrigue 30% Orate 20% Sing 25% Speak (Heortling) 0% Speak (Esrolian) 60% Speak (Tradetalk) 30% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 30% Customs (Heortling) 0% Customs (Esrolian) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 65% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 55% Move Quietly 50% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 40% Broadsword 25% Dagger 45% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 35% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Heal (0pts) Glamour (0pts) Silence (0pts) Mobility (0pts) Disruption (0pts) Rune Spells: Illusory Sight (1pts) Illusory Sound (1pts) Illusory Taste (1pts) Illusory Motion (1pts) Reflection (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 6 6/6 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 0 6/6 HP Rng 100 Thrown Dagger 20% 1D4+1D2 SR 0 6/6 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 500 Lunars Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Dormal ** Runes: Illusion Movement Disorder Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Eurmal STR: 14, CON: 15, SIZ: 13, DEX: 20, INT: 14, POW: 11, CHA: 20, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 7%, Love (Family) 60%, Loyalty (City) 60%, Loyalty (Clan) 60%, Loyalty (Gang) 60%, Hate (Authority) 60%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Air 40%, Earth 30%, Water 70%, Stasis 25%, Harmony 25%, Illusion 85%, Disorder 75%, Movement 75%, Man 50%, Beast 50%, Death 45%, Truth 15%, Fertility 55%, Skills: Dodge 115%, Charm 75%, Climb 70%, Jump 70%, Sleight 65%, Fast Talk 60%, Speak (Esrolian) 60%, Hide 55%, Move Quietly 50%, Bargain 45%, Small Shield 45%, Dagger 45%, Disguise 45%, Medium Shield 45% Spirit Magic: Heal (0pts), Glamour (0pts), Silence (0pts), Mobility (0pts), Disruption (0pts) Rune Spells: Reflection (1pts), Illusory Sight (1pts), Illusory Sound (1pts), Illusory Taste (1pts), Illusory Motion (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 6 6/6 HP Thrown Dagger 20% 1D4+1D2 SR 0 6/6 HP Rng 20 Light Crossbow 40% 2D4+2 SR 0 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 500 Lunars, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,