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Kragg
Full Character
Stat Block
--- Kragg --- Runes: Air Man Fertility Type: Player Character Homeland: Prax: Rhino Riders Occupation: Heavy Cavalry Initiate of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 20 (100%) Constitution: 18 (90%) Size: 18 (90%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 3 Movement: Ground: 8 Ground: 8 Passions & Reputations: Hate 70% Love 60% Reputation 10% Hate (Chaos) 60% Honor 70% Loyalty 60% Love (Family) 60% Devotion (Storm Bull) 60% Loyalty (Rhino Riders) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 80% Earth 60% Power Runes: Stasis 50% Truth 50% Illusion 50% Fertility 75% Death 25% Disorder 50% Movement 50% Beast 25% Harmony 50% Man 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Rhino) 80% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 40% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Customs (Rhino Riders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 70% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 35% 1H Hammer 25% 1H Mace 40% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 70% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 75% Small Shield 30% Spirit Magic: Heal (0pts) Protection (0pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Melee Attacks: Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Lance 70% 1D10+1+1D6 SR 3 10/10 HP Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP Heavy Mace 40% 1D8+2+1D6 SR 6 10/10 HP Ranged Attacks: Thrown Javelin 25% 1D10+1D3 SR 2 8/8 HP Rng 20 Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 25% 1D4+1D3 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Kragg ** Runes: Air Man Fertility Homeland: Prax: Rhino Riders, Occupation: Heavy Cavalry, Initiate of Cult: Storm Bull STR: 20, CON: 18, SIZ: 18, DEX: 14, INT: 14, POW: 15, CHA: 12, Derived Stats: Hit Points: 20, Magic Points: 15, Damage Bonus: +1D6, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Loyalty 60%, Love (Family) 60%, Devotion (Storm Bull) 60%, Loyalty (Rhino Riders) 60%, Honor 70%, Love 60%, Reputation 10%, Hate (Chaos) 60%, Hate 70%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 80%, Earth 60%, Beast 25%, Disorder 50%, Movement 50%, Man 75%, Harmony 50%, Stasis 50%, Death 25%, Truth 50%, Illusion 50%, Fertility 75%, Skills: Broadsword 90%, Ride (Rhino) 80%, Medium Shield 75%, Lance 70%, Sense Chaos 70%, Battle 70%, Composite Bow 65%, Spirit Combat 55%, Scan 50%, Speak (Praxian) 50%, Herd 50%, Jump 47%, Climb 45%, Dagger 40% Spirit Magic: Heal (0pts), Protection (0pts) Rune Spells: Berserker (2pts), Face Chaos (1pts) Attacks: Broadsword 90% 1D8+1+1D6 SR 5 12/12 HP Heavy Mace 40% 1D8+2+1D6 SR 6 10/10 HP Medium Shield 75% 1D4+1D6 SR 6 12/12 HP Lance 70% 1D10+1+1D6 SR 3 10/10 HP Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Thrown Dagger 25% 1D4+1D3 SR 2 6/6 HP Rng 20 Thrown Javelin 25% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,