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baboune
Full Character
Stat Block
--- baboune --- Runes: Beast Death Darkness Type: Player Character Homeland: Baboon Occupation: Shaman God Talker of Cult: Grandfather Baboon Standard of Living: Free Income: 100 L Ransom: 750 L Description: Stats: Strength: 18 (90%) Constitution: 13 (65%) Size: 18 (90%) Dexterity: 19 (95%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6+1 DEX Strike Rank: 0 Movement: Ground: 10 Ground: 10 Passions & Reputations: Fear 70% Honor 70% Loyalty 70% Love (Family) 70% Loyalty (Troop) 60% Hate 70% Devotion 70% Reputation 100% Loyalty (Shaman) 60% **Cults: Grandfather Baboon - God Talker - Rune Points: 8 Elemental Runes: Air 20% Earth 20% Water 40% Darkness 60% Power Runes: Death 75% Truth 50% Stasis 50% Illusion 50% Movement 50% Fertility 25% Disorder 50% Beast 85% Harmony 50% Man 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 75% Drive (Chariot) 15% Jump 67% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 20% Sing 70% Speak (Heortling) 0% Speak (Beastspeech) 60% Speak (Praxian) 35% Speak (Spiritspeech) 75% **Knowledge (+0%)** Alchemy 15% Animal Lore 25% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Grandfather Baboon) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 40% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Lore (Plant) 20% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 35% Prepare Corpse 30% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 120% Spirit Dance 0% Spirit Lore 30% Spirit Travel 40% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Grandfather Baboon) 55% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+0%)** Insight (Species) 20% Listen 40% Scan 35% Search 25% Track 25% **Stealth (+0%)** Hide 35% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Bite 50% Broadsword 25% Claw 75% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 60% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 30% Spirit Magic: Protection (0pts) Second Sight (0pts) Heal (0pts) Mobility (0pts) Strength (0pts) Rune Spells: Axis Mundi (1pts) Discorporation (1pts) Spirit Guardian (1pts) Incarnate Ancestor (3pts) Summon Spirit Teacher (2pts) Melee Attacks: Claw 75% 1D4+1+1D6 SR 5 0/0 HP Heavy Cestus 40% 1D3+2+1D6 SR 5 8/8 HP Large Shield 30% 1D6+1D6 SR 4 16/16 HP Bite (Baboon) 50% 1D8+1+1D6 SR 5 0/0 HP Ranged Attacks: Atlatl 60% +1D6* SR 0 6/6 HP Rng 10 Thrown Rock 30% 1D4+1D3 SR 0 20/20 HP Rng 20 Heavy Crossbow 40% 2D6+2 SR 0 10/10 HP Rng 120 Sling 60% 1D8 SR 0 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 999 Lunars History: 999 Lunars Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** baboune ** Runes: Beast Death Darkness Homeland: Baboon, Occupation: Shaman, God Talker of Cult: Grandfather Baboon STR: 18, CON: 13, SIZ: 18, DEX: 19, INT: 12, POW: 9, CHA: 17, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 9, Movement- Ground: 10, Ground: 10, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Fear 70%, Honor 70%, Loyalty 70%, Love (Family) 70%, Loyalty (Troop) 60%, Hate 70%, Devotion 70%, Reputation 100%, Loyalty (Shaman) 60%, Cults: Grandfather Baboon - God Talker - Rune Points: 8 Runes: Air 20%, Earth 20%, Water 40%, Darkness 60%, Disorder 50%, Harmony 50%, Beast 85%, Man 25%, Truth 50%, Stasis 50%, Illusion 50%, Movement 50%, Fertility 25%, Death 75%, Skills: Spirit Combat 120%, Climb 90%, Dodge 75%, Speak (Spiritspeech) 75%, Claw 75%, Sing 70%, Jump 67%, Sling 60%, Speak (Beastspeech) 60%, Worship (Grandfather Baboon) 55%, Bite 50%, Fist 40%, Spirit Travel 40%, Grapple 40% Spirit Magic: Strength (0pts), Protection (0pts), Second Sight (0pts), Heal (0pts), Mobility (0pts) Rune Spells: Summon Spirit Teacher (2pts), Axis Mundi (1pts), Discorporation (1pts), Spirit Guardian (1pts), Incarnate Ancestor (3pts) Attacks: Bite (Baboon) 50% 1D8+1+1D6 SR 5 0/0 HP Claw 75% 1D4+1+1D6 SR 5 0/0 HP Heavy Cestus 40% 1D3+2+1D6 SR 5 8/8 HP Large Shield 30% 1D6+1D6 SR 4 16/16 HP Sling 60% 1D8 SR 0 80/80 HP Rng 80 Atlatl 60% +1D6* SR 0 6/6 HP Rng 10 Thrown Rock 30% 1D4+1D3 SR 0 20/20 HP Rng 20 Heavy Crossbow 40% 2D6+2 SR 0 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 999 Lunars, History: 999 Lunars, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,