The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
deth
Full Character
Stat Block
--- deth --- Runes: Death Movement Air Type: Player Character Homeland: Sartar Occupation: Warrior Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 18 (90%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 9 (45%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 12 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate 70% Honor 70% Loyalty 60% Devotion 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Darkness 20% Air 70% Power Runes: Man 50% Harmony 50% Beast 50% Death 75% Disorder 50% Fertility 25% Movement 75% Truth 50% Stasis 25% Illusion 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 68% Drive (Chariot) 15% Jump 62% Ride (Horse) 30% Ride (Zebra) 30% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 30% Dance 15% Disguise 5% Fast Talk 5% Intimidate 65% Intrigue 15% Orate 30% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 50% Bureacracy 25% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 25% Customs 55% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 55% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 20% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 60% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 40% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 55% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 45% Broadsword 95% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 60% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 60% Medium Shield 45% Small Shield 30% Spirit Magic: Detect Undead (0pts) Parry (6pts) Vigor (0pts) Strength (0pts) Bladesharp (6pts) Rune Spells: Bind Ghost (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Fist 40% 1D3+1D6 SR 7 0/0 HP Broadsword 95% 1D8+1+1D6 SR 5 12/12 HP Large Shield 60% 1D6+1D6 SR 6 16/16 HP 2H Battle Axe 45% 1D8+2+1D6 SR 6 8/8 HP Ranged Attacks: Sling 20% 1D8 SR 2 80/80 HP Rng 80 Thrown Axe 25% 1D6+1D3 SR 2 6/6 HP Rng 20 Composite Bow 20% 1D8+1 SR 2 7/7 HP Rng 100 Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP
** deth ** Runes: Death Movement Air Homeland: Sartar, Occupation: Warrior Noble, Initiate of Cult: Humakt STR: 18, CON: 11, SIZ: 16, DEX: 14, INT: 16, POW: 9, CHA: 9, Derived Stats: Damage Bonus: +1D6, Hit Points: 12, Magic Points: 9, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate 70%, Honor 70%, Loyalty 60%, Devotion 60%, Reputation 15%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 70%, Earth 40%, Darkness 20%, Movement 75%, Truth 50%, Stasis 25%, Illusion 50%, Man 50%, Harmony 50%, Beast 50%, Death 75%, Disorder 50%, Fertility 25%, Skills: Broadsword 95%, Dodge 68%, Intimidate 65%, Jump 62%, Worship (Humakt) 60%, Spirit Combat 60%, Large Shield 60%, Crossbows 60%, Customs 55%, 2H Axe 55%, Homeland Lore (Local) 55%, Speak (Heortling) 50%, Climb 50%, Battle 50% Spirit Magic: Parry (6pts), Vigor (0pts), Strength (0pts), Bladesharp (6pts), Detect Undead (0pts) Rune Spells: Bind Ghost (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Fist 40% 1D3+1D6 SR 7 0/0 HP Broadsword 95% 1D8+1+1D6 SR 5 12/12 HP Large Shield 60% 1D6+1D6 SR 6 16/16 HP 2H Battle Axe 45% 1D8+2+1D6 SR 6 8/8 HP Thrown Axe 25% 1D6+1D3 SR 2 6/6 HP Rng 20 Composite Bow 20% 1D8+1 SR 2 7/7 HP Rng 100 Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Sling 20% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP