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--- linet --- Runes: Man Illusion Air Type: Player Character Homeland: Superior Trollkin Occupation: Light Infantry Initiate of Cult: Kyger Litor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 12 (60%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 6 Ground: 6 Passions & Reputations: Loyalty 60% Devotion 60% Reputation 10% Loyalty (Master) 60% Devotion (Kyger Litor) 60% Fear 60% Hate 60% Honor 70% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Earth 20% Darkness 50% Air 60% Power Runes: Harmony 50% Fertility 50% Man 75% Beast 25% Truth 25% Illusion 75% Movement 50% Death 50% Stasis 50% Disorder 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Darktongue) 80% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Kyger Litor) 45% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Elder Race Lore (Troll) 30% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Kyger Litor) 70% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Insight 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 45% Move Quietly 60% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 35% 1H Spear 40% 2H Axe 15% 2H Hammer 30% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 65% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 30% Staff Sling 55% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 50% Small Shield 35% Spirit Magic: Darkwall (0pts) Fanaticism (0pts) Spirit Binding (0pts) Shimmer (6pts) Bludgeon (6pts) Rune Spells: Healing Trance (1pts) Summon Specific Ancestor (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Greatsword 65% 2D8+1D4 SR 5 12/12 HP War Hammer 35% 1D6+2+1D4 SR 7 10/10 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 40% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Sling 30% 1D8 SR 2 80/80 HP Rng 80 Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Staff Sling 55% 1D10 SR 2 8/8 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 2 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** linet ** Runes: Man Illusion Air Homeland: Superior Trollkin, Occupation: Light Infantry, Initiate of Cult: Kyger Litor STR: 12, CON: 16, SIZ: 13, DEX: 15, INT: 14, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 6, Ground: 6, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 70%, Loyalty 60%, Devotion 60%, Reputation 10%, Loyalty (Master) 60%, Devotion (Kyger Litor) 60%, Fear 60%, Hate 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Air 60%, Earth 20%, Darkness 50%, Death 50%, Stasis 50%, Disorder 50%, Harmony 50%, Fertility 50%, Man 75%, Beast 25%, Truth 25%, Illusion 75%, Movement 50%, Skills: Spirit Combat 80%, Speak (Darktongue) 80%, Worship (Kyger Litor) 70%, Greatsword 65%, Move Quietly 60%, Battle 55%, Staff Sling 55%, Listen 50%, Medium Shield 50%, Jump 50%, Hide 45%, Cult Lore (Kyger Litor) 45%, Climb 45%, 1H Spear 40% Spirit Magic: Bludgeon (6pts), Darkwall (0pts), Fanaticism (0pts), Spirit Binding (0pts), Shimmer (6pts) Rune Spells: Healing Trance (1pts), Summon Specific Ancestor (1pts), Summon Darkness Elemental (1pts) Attacks: Greatsword 65% 2D8+1D4 SR 5 12/12 HP War Hammer 35% 1D6+2+1D4 SR 7 10/10 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 40% 1D6+1+1D4 SR 6 10/10 HP Staff Sling 55% 1D10 SR 2 8/8 HP Rng 100 Heavy Crossbow 35% 2D6+2 SR 2 10/10 HP Rng 120 Sling 30% 1D8 SR 2 80/80 HP Rng 80 Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,