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Jarnurisa
Full Character
Stat Block
--- Jarnurisa --- Runes: Truth Death Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarnurisa is Mild and Fanciful. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 19 (95%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 16 (80%) Charisma: 13 (65%) Derived Stats: Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 18% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 60% Moon 10% Earth 40% Darkness 80% Power Runes: Death 85% Truth 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 35% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 35% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 45% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 75% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 40% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 55% Small Shield 20% Spirit Magic: Heal (2pts) Repair (1pts) Bladesharp (6pts) Disruption (1pts) Rune Spells: Turn Undead (1pts) Detect Truth (1pts) Morale (2pts) Melee Attacks: Kopis 75% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Jarnurisa ** Runes: Truth Death Darkness Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 16, CON: 14, SIZ: 19, DEX: 11, INT: 13, POW: 16, CHA: 13, Derived Stats: Hit Points: 16, Magic Points: 16, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 40%, Darkness 80%, Air 60%, Death 85%, Truth 85%, Skills: Kopis 75%, Javelin 75%, Speak (New Pelorian) 55%, Medium Shield 55%, Battle 55%, Farm 50%, 2H Spear 45%, Cult Lore (Humakt) 40%, Scan 40%, Spirit Combat 40%, Listen 40%, Sling 40%, Intimidate 35%, Large Shield 35% Spirit Magic: Heal (2pts), Repair (1pts), Bladesharp (6pts), Disruption (1pts) Rune Spells: Morale (2pts), Turn Undead (1pts), Detect Truth (1pts) Attacks: Kopis 75% 1D8+1+1D6 SR 6 12/12 HP Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Thrown Javelin 75% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,