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Erine
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--- Erine --- Runes: Movement Death Water Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Erine is Coarse and Flexible. She is a Common adventurer. (She/Her) Stats: Strength: 4 (20%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 8 (40%) Intelligence: 11 (55%) Power: 6 (30%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 6 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Devotion (Humakt) 60% Loyalty (Shaker Temple) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Moon 10% Earth 20% Water 60% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 6% Drive (Chariot) -5% Jump 14% Ride (Horse) -5% Swim 5% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 45% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 45% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 15% Worship (Orlanth) 0% **Manipulation (-10%)** Conceal -5% Craft (Arms) 0% Devise -5% Play Instrument -5% Sleight 0% **Perception (+0%)** Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (-10%)** 1H Axe 0% 1H Hammer 10% 1H Mace 5% 1H Spear -5% 2H Axe -5% 2H Hammer -5% 2H Mace 0% 2H Spear 20% Battle Axe 0% Broadsword 0% Dagger 15% Fist 15% Grapple 15% Greatsword -5% Kick 5% Kopis 30% Lance -5% Pike 5% Quarterstaff 5% Rapier -5% Shortsword 0% Whip -5% **Ranged (-10%)** Arbalest 0% Axe, Throwing 0% Composite Bow 5% Crossbows 15% Dagger, Throwing -5% Elf Bow -5% Javelin 35% Pole Lasso -5% Rock 5% Self Bow -5% Sling -5% Staff Sling 0% Throwing Dagger 0% Thrown Axe 0% **Shield (-10%)** Large Shield 55% Medium Shield 15% Small Shield 5% Spirit Magic: Coordination (4pts) Detect Undead (1pts) Rune Spells: Detect Truth (1pts) Melee Attacks: Kopis 30% 1D8+1 SR 7 12/12 HP Large Shield 55% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 35% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Erine ** Runes: Movement Death Water Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 4, CON: 11, SIZ: 15, DEX: 8, INT: 11, POW: 6, CHA: 13, Derived Stats: Magic Points: 6, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Devotion (Humakt) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 20%, Water 60%, Fire/Sky 40%, Death 75%, Movement 75%, Skills: Large Shield 55%, Speak (New Pelorian) 55%, Battle 50%, Farm 45%, Intimidate 45%, Listen 45%, Scan 35%, Javelin 35%, Kopis 30%, Spirit Combat 30%, Climb 30%, Homeland Lore (Local) 30%, Cult Lore (Humakt) 30%, Search 25% Spirit Magic: Coordination (4pts), Detect Undead (1pts) Rune Spells: Detect Truth (1pts) Attacks: Kopis 30% 1D8+1 SR 7 12/12 HP Large Shield 55% 1D6 SR 8 16/16 HP Thrown Javelin 35% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,