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Derdstadath
Full Character
Stat Block
--- Derdstadath --- Runes: Death Truth Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Derdstadath is Harried and Funny. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 9 (45%) Power: 17 (85%) Charisma: 5 (25%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 70% Earth 40% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 36% Drive (Chariot) 15% Jump 59% Ride (Horse) 50% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 45% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 25% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 75% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 45% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 75% Medium Shield 35% Small Shield 25% Spirit Magic: Heal (1pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Shield (1pts) Melee Attacks: Long Spear 75% 1D10+1 SR 4 10/10 HP Large Shield 75% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 65% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Derdstadath ** Runes: Death Truth Moon Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 10, CON: 13, SIZ: 13, DEX: 13, INT: 9, POW: 17, CHA: 5, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Earth 40%, Air 20%, Moon 70%, Truth 75%, Death 75%, Skills: 2H Spear 75%, Large Shield 75%, Javelin 65%, Climb 60%, Jump 59%, Speak (New Pelorian) 50%, Ride (Horse) 50%, Pike 45%, Battle 45%, Spirit Combat 45%, Intimidate 45%, Farm 40%, Listen 40%, Scan 40% Spirit Magic: Heal (1pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Shield (1pts) Attacks: Long Spear 75% 1D10+1 SR 4 10/10 HP Large Shield 75% 1D6 SR 7 16/16 HP Thrown Javelin 65% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,