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Dangian Derkos Stormanarg Garulf Sharl Henarmakt Quickste Shadow
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--- Dangian Derkos Stormanarg Garulf Sharl Henarmakt Quickste Shadow --- Runes: Death Truth Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Dangian Derkos Stormanarg Garulf Sharl Henarmakt Quickste Shadow is Complacent and Deranged. He is a Common adventurer. (He/Him) Stats: Strength: 5 (25%) Constitution: 6 (30%) Size: 13 (65%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 7 Healing Rate: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Moon 10% Earth 60% Fire/Sky 20% Air 40% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 60% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 55% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 45% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 70% Medium Shield 30% Small Shield 20% Spirit Magic: Repair (1pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Detect Truth (1pts) Melee Attacks: Large Shield 70% 1D6 SR 8 16/16 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Ranged Attacks: Composite Bow 45% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Dangian Derkos Stormanarg Garulf Sharl Henarmakt Quickste Shadow ** Runes: Death Truth Earth Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Humakt STR: 5, CON: 6, SIZ: 13, DEX: 9, INT: 15, POW: 14, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 7, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 60%, Fire/Sky 20%, Air 40%, Death 75%, Truth 75%, Skills: Large Shield 70%, 1H Spear 60%, Battle 55%, Kopis 55%, Meditate 55%, Speak (New Pelorian) 50%, Composite Bow 45%, Climb 40%, Listen 40%, Spirit Combat 40%, Scan 40%, Farm 40%, Homeland Lore (Local) 35%, Medium Shield 30% Spirit Magic: Disruption (1pts), Detect Enemies (1pts), Repair (1pts) Rune Spells: Detect Truth (1pts) Attacks: Large Shield 70% 1D6 SR 8 16/16 HP 1H Short Spear 60% 1D6+1 SR 7 10/10 HP Composite Bow 45% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 3/3 HP (16-18) - L Arm Armor: 3 2/2 HP (13-15) - R Arm Armor: 3 2/2 HP (12) - Chest Armor: 3 4/4 HP (9-11) - Abdomen Armor: 3 3/3 HP (5-8) - L Leg Armor: 3 3/3 HP (1-4) - R Leg Armor: 3 3/3 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,