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Seninna
Full Character
Stat Block
--- Seninna --- Runes: Illusion Death Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Seninna is Never Hungry and Confused. She is a Common adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 18 (90%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Moon 10% Earth 20% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 40% Speak (Heortling) 0% Speak (New Pelorian) 80% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 55% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 35% 2H Mace 60% 2H Spear 45% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 45% Medium Shield 75% Small Shield 30% Spirit Magic: Farsee (4pts) Ironhand (1pts) Rune Spells: Summon Earth Elemental (1pts) Melee Attacks: Two-handed Mace 60% 1D8+2 SR 7 10/10 HP Medium Shield 75% 1D4 SR 7 12/12 HP Ranged Attacks: Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Seninna ** Runes: Illusion Death Darkness Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Seven Mothers STR: 8, CON: 13, SIZ: 12, DEX: 13, INT: 18, POW: 15, CHA: 16, Derived Stats: Hit Points: 13, Magic Points: 15, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 20%, Darkness 60%, Illusion 75%, Death 75%, Skills: Speak (New Pelorian) 80%, Medium Shield 75%, Composite Bow 65%, 2H Mace 60%, Battle 60%, Climb 55%, Farm 55%, Scan 45%, Listen 45%, Large Shield 45%, 2H Spear 45%, Jump 44%, Grapple 40%, Spirit Combat 40% Spirit Magic: Farsee (4pts), Ironhand (1pts) Rune Spells: Summon Earth Elemental (1pts) Attacks: Medium Shield 75% 1D4 SR 7 12/12 HP Two-handed Mace 60% 1D8+2 SR 7 10/10 HP Composite Bow 65% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,