The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Darmo
Full Character
Stat Block
--- Darmo --- Runes: Earth Beast Air Type: Player Character Homeland: Longhome Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 17 (85%) Constitution: 18 (90%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 6% Love (Family) 90% Loyalty (Long Home) 70% Loyalty (Feathered Horse Queen) 60% **Cults: Odayla - Initiate - Rune Points: 4 Elemental Runes: Air 70% Earth 80% Fire/Sky 20% Power Runes: Death 60% Truth 50% Illusion 50% Fertility 40% Man 20% Disorder 50% Stasis 45% Harmony 50% Movement 25% Beast 80% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 15% Sing 20% Speak (Heortling) 0% Speak (Own Language: Tarshite) 50% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 45% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Odayla) 15% Customs (Heortling) 0% Customs (Long Home) 45% Customs (Tarshite) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 45% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 10% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Odayla) 20% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 60% Scan 60% Search 25% Track 70% **Stealth (+5%)** Hide 50% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 20% 2H Axe 30% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 35% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 25% Pole Lasso 15% Rock 25% Self Bow 65% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 25% Spirit Magic: Heal (2pts) Mobility (0pts) Speedart (0pts) Detect Life (0pts) Rune Spells: Claws (2pts) Bear's Strength (2pts) Melee Attacks: Grapple 45% Special+1D4 SR 8 0/0 HP Ranged Attacks: Self Bow 65% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Darmo ** Runes: Earth Beast Air Homeland: Longhome, Occupation: Hunter, Initiate of Cult: Odayla STR: 17, CON: 18, SIZ: 12, DEX: 14, INT: 11, POW: 11, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Honor 60%, Reputation 6%, Love (Family) 90%, Loyalty (Long Home) 70%, Loyalty (Feathered Horse Queen) 60%, Cults: Odayla - Initiate - Rune Points: 4 Runes: Air 70%, Earth 80%, Fire/Sky 20%, Beast 80%, Stasis 45%, Harmony 50%, Movement 25%, Death 60%, Truth 50%, Illusion 50%, Man 20%, Disorder 50%, Fertility 40%, Skills: Track 70%, Self Bow 65%, Listen 60%, Climb 60%, Scan 60%, Jump 52%, Speak (Own Language: Tarshite) 50%, Hide 50%, Peaceful Cut 45%, Customs (Long Home) 45%, Animal Lore 45%, Grapple 45%, Move Quietly 40%, Dodge 38% Spirit Magic: Heal (2pts), Mobility (0pts), Speedart (0pts), Detect Life (0pts) Rune Spells: Claws (2pts), Bear's Strength (2pts) Attacks: Grapple 45% Special+1D4 SR 8 0/0 HP Self Bow 65% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,