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Dermakt Black-Stagon-Black-Beardararanlakar Goldes Faralsson
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--- Dermakt Black-Stagon-Black-Beardararanlakar Goldes Faralsson --- Runes: Harmony Movement Air Type: Player Character Homeland: Esrolia Occupation: Thief Initiate of Cult: Orlanth Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Dermakt Black-Stagon-Black-Beardararanlakar Goldes Faralsson is Gloomy and Carefree. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 5 (25%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 5 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Family) 70% Loyalty (City) 60% Loyalty (Clan) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 10% Darkness 20% Power Runes: Harmony 75% Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 65% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 20% Charm 25% Dance 30% Disguise 45% Fast Talk 45% Intimidate 25% Intrigue 20% Orate 65% Sing 35% Speak (Esrolian) 60% Speak (Heortling) 0% Speak (Stormspeech) 30% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Esrolian) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 25% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 65% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 30% Move Quietly 60% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 45% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 40% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 35% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 45% Spirit Magic: Protection (3pts) Mobility (1pts) Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Medium Shield 45% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Dermakt Black-Stagon-Black-Beardararanlakar Goldes Faralsson ** Runes: Harmony Movement Air Homeland: Esrolia, Occupation: Thief, Initiate of Cult: Orlanth STR: 11, CON: 10, SIZ: 15, DEX: 14, INT: 17, POW: 5, CHA: 13, Derived Stats: Magic Points: 5, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 5%, Love (Family) 70%, Loyalty (City) 60%, Loyalty (Clan) 60%, Honor 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 60%, Earth 10%, Harmony 75%, Movement 75%, Skills: Sleight 65%, Climb 65%, Orate 65%, Move Quietly 60%, Speak (Esrolian) 60%, Jump 57%, Farm 45%, Fast Talk 45%, Small Shield 45%, 1H Spear 45%, Medium Shield 45%, Disguise 45%, Grapple 40%, Crossbows 40% Spirit Magic: Mobility (1pts), Disruption (1pts), Protection (3pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Medium Shield 45% 1D4+1D4 SR 6 12/12 HP 1H Short Spear 45% 1D6+1+1D4 SR 5 10/10 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,