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Sarorkar
Full Character
Stat Block
--- Sarorkar --- Runes: Movement Death Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Sarorkar is Inimitable and Cautious. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 4 (20%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Honor 60% Reputation 10% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 70% Earth 40% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge -2% Drive (Chariot) -5% Jump 2% Ride (Horse) -5% Swim 5% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 85% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 40% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (-10%)** Hide 10% Move Quietly 10% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 25% Battle Axe 5% Broadsword 5% Dagger 55% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 15% Lance 0% Pike 10% Quarterstaff 20% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 35% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 25% Medium Shield 55% Small Shield 10% Spirit Magic: Shimmer (2pts) Coordination (2pts) Spell Matrix Enchantment (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Dagger 55% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Ranged Attacks: Sling 35% 1D8 SR 5 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Sarorkar ** Runes: Movement Death Moon Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 8, CON: 10, SIZ: 15, DEX: 4, INT: 15, POW: 10, CHA: 10, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Red Emperor) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 70%, Earth 40%, Air 20%, Movement 75%, Death 75%, Skills: Speak (New Pelorian) 85%, Medium Shield 55%, Battle 55%, Dagger 55%, Farm 50%, Listen 50%, Scan 40%, Worship (Seven Mothers) 40%, Homeland Lore (Local) 35%, Sling 35%, Spirit Combat 35%, Customs (Lunar Provincial) 30%, First Aid 30%, Climb 30% Spirit Magic: Spell Matrix Enchantment (1pts), Shimmer (2pts), Coordination (2pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Dagger 55% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Sling 35% 1D8 SR 5 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,