The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Sarorkar
Full Character
Stat Block
--- Sarorkar --- Runes: Movement Death Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Sarorkar is Inimitable and Cautious. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 4 (20%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 5 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% Honor 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 70% Earth 40% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge -2% Drive (Chariot) -5% Jump 2% Ride (Horse) -5% Swim 5% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 85% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 40% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (-10%)** Hide 10% Move Quietly 10% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 25% Battle Axe 5% Broadsword 5% Dagger 55% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 15% Lance 0% Pike 10% Quarterstaff 20% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 35% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 25% Medium Shield 55% Small Shield 10% Spirit Magic: Shimmer (2pts) Coordination (2pts) Spell Matrix Enchantment (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Dagger 55% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Ranged Attacks: Sling 35% 1D8 SR 5 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Sarorkar ** Runes: Movement Death Moon Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 8, CON: 10, SIZ: 15, DEX: 4, INT: 15, POW: 10, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Earth 40%, Air 20%, Moon 70%, Death 75%, Movement 75%, Skills: Speak (New Pelorian) 85%, Dagger 55%, Battle 55%, Medium Shield 55%, Farm 50%, Listen 50%, Scan 40%, Worship (Seven Mothers) 40%, Sling 35%, Spirit Combat 35%, Homeland Lore (Local) 35%, Survival 30%, First Aid 30%, Climb 30% Spirit Magic: Shimmer (2pts), Coordination (2pts), Spell Matrix Enchantment (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Dagger 55% 1D4+2 SR 10 6/6 HP Medium Shield 55% 1D4 SR 9 12/12 HP Sling 35% 1D8 SR 5 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,