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--- NPC --- Runes: Harmony Beast Air Type: Player Character Homeland: Lunar Empire Occupation: Herder Initiate of Cult: Grandfather Baboon Standard of Living: Poor Income: 60 L Ransom: 500 L Description: NPC is Uptight and Babbling. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Devotion (Seven Mothers) 60% Reputation 14% Love (Family) 70% Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% **Cults: Grandfather Baboon - Initiate - Rune Points: 3 Elemental Runes: Moon 10% Earth 40% Air 80% Power Runes: Harmony 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 80% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 10% Speak (Spiritspeech) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Grandfather Baboon) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Empire) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 70% Plant Lore 10% Read/Write (New Pelorian) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Grandfather Baboon) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 50% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 80% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Disruption (1pts) Detect Life (1pts) Second Sight (3pts) Binding Enchantment (1pts) Silence (1pts) Darkwall (2pts) Speedart (1pts) Rune Spells: Ban (1pts) Discorporation (1pts) Spirit Armor Enchantment (1pts) Melee Attacks: Kopis 50% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Rock 80% 1D4+1D2 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** NPC ** Runes: Harmony Beast Air Homeland: Lunar Empire, Occupation: Herder, Initiate of Cult: Grandfather Baboon STR: 16, CON: 12, SIZ: 13, DEX: 13, INT: 13, POW: 14, CHA: 12, Derived Stats: Hit Points: 13, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 14%, Love (Family) 70%, Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Cults: Grandfather Baboon - Initiate - Rune Points: 3 Runes: Air 80%, Moon 10%, Earth 40%, Beast 85%, Harmony 85%, Skills: Spirit Combat 85%, Climb 80%, Rock 80%, Peaceful Cut 70%, Jump 54%, Scan 50%, Kopis 50%, Medium Shield 50%, Herd 40%, Worship (Grandfather Baboon) 40%, Homeland Lore (Local) 35%, Large Shield 35%, Fist 35%, Grapple 35% Spirit Magic: Second Sight (3pts), Binding Enchantment (1pts), Silence (1pts), Darkwall (2pts), Speedart (1pts), Disruption (1pts), Detect Life (1pts) Rune Spells: Ban (1pts), Discorporation (1pts), Spirit Armor Enchantment (1pts) Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Kopis 50% 1D8+1+1D4 SR 6 12/12 HP Thrown Rock 80% 1D4+1D2 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,