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--- NPC --- Runes: Earth Death Beast Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: Babeester Gor Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Domineering and Resilient. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 13% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 90% Darkness 60% Fire/Sky 40% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 30% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 20% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Babeester Gor) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 85% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 15% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 25% **Stealth (+15%)** Hide 55% Move Quietly 25% **Melee (+15%)** 1H Axe 40% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 40% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 95% Broadsword 35% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 45% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 55% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 80% Small Shield 30% Spirit Magic: Heal (1pts) Bladesharp (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts) Shield (1pts) Berserker (2pts) Melee Attacks: Medium Shield 80% 1D4+1D4 SR 7 12/12 HP 1H Battle Axe 95% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC ** Runes: Earth Death Beast Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: Babeester Gor STR: 13, CON: 12, SIZ: 12, DEX: 14, INT: 17, POW: 14, CHA: 11, Derived Stats: Hit Points: 12, Magic Points: 14, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Hate (Oathbreakers) 60%, Loyalty (Shaker Temple) 60%, Reputation 13%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Earth 90%, Darkness 60%, Fire/Sky 40%, Beast 85%, Death 85%, Skills: Battle Axe 95%, Survival 85%, Medium Shield 80%, Jump 57%, Hide 55%, Climb 55%, Speak (Tarshite) 55%, Javelin 55%, Cult Lore (Babeester Gor) 45%, Lance 45%, Large Shield 40%, 2H Axe 40%, Dagger 40%, Fist 40% Spirit Magic: Demoralize (2pts), Disruption (1pts), Heal (1pts), Bladesharp (2pts) Rune Spells: Shield (1pts), Berserker (2pts), Summon Earth Elemental (1pts) Attacks: Medium Shield 80% 1D4+1D4 SR 7 12/12 HP 1H Battle Axe 95% 1D8+2+1D4 SR 7 8/8 HP Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,