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Kalla Orlanda
Full Character
Stat Block
--- Kalla Orlanda --- Runes: Darkness Earth Illusion Type: Player Character Homeland: Giant (10m) Occupation: Priest Rune Lord of Cult: Chalana Arroy Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Kalla Orlanda (Two Spirited) is Fearless and Hateful. They is a Epic adventurer. Stats: Strength: 85 (425%) Constitution: 18 (90%) Size: 89 (445%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 0 Damage Bonus: +10D6 Hit Points: 39 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 70% Reputation 5% Hate (Order) 60% **Cults: Chalana Arroy - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 90% Earth 100% Water 70% Darkness 100% Fire/Sky 70% Power Runes: Illusion 95% Man 50% Harmony 50% Disorder 60% Movement 50% Death 5% Fertility 95% Beast 50% Truth 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Drive (Chariot) 45% Jump 117% Metal Lore 30% Ride (Horse) 0% Ride (High Llama) 95% Ride (Horse) 160% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 55% Charm 20% Dance 125% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 15% Orate 25% Sing 205% Speak (Heortling) 0% Speak (Darktongue) 55% Speak (Earthtongue) 35% Speak (Esrolian) 80% Speak (Firespeech) 25% Speak (Heortling) 15% Speak (New Pelorian) 95% Speak (Praxian) 55% Speak (Spiritspeech) 45% Speak (Tarshite) 25% Speak (Tradetalk) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 35% Bureacracy 45% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Chalana Arroy) 35% Cult Lore (Daka Fal) 40% Cult Lore (Ernalda) 40% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 45% Cult Lore (Seven Mothers) 35% Cult Lore (Yelm) 20% Customs (Heortling) 0% Customs (Esrolian) 30% Customs (Heortling) 25% Customs (High Llama Tribe) 40% Customs (Lunar Provincial) 30% Customs (Uz) 30% Elder Race Lore (Elves) 20% Elder Race Lore (Dwarf) 20% Evaluate 45% Farm 40% First Aid 55% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Lore (Animal) 60% Lore (Plant) 25% Lore (Troll) 30% Manage Household 55% Mineral Lore 55% Peaceful Cut 30% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Mostali) 35% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 35% Treat Disease 25% Treat Poison 10% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Sorcery (Melt/Freeze Metal) 15% Sorcery (Separate Heat) 25% Sorcery (Shape Heat) 60% Spirit Combat 225% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 0% Worship (Orlanth) 10% Worship (Chalana Arroy) 20% Worship (Daka Fal) 20% Worship (Ernalda) 20% Worship (Maran Gor) 20% Worship (Orlanth) 30% Worship (Seven Mothers) 20% Worship (Yelm) 20% **Manipulation (+100%)** Conceal 105% Craft (Arms) 110% Craft (Redsmith) 170% Devise 170% Play Instrument 145% Sleight 110% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Insight (Human) 35% Listen 40% Scan 185% Search 30% Track 20% **Stealth (-90%)** Hide -70% Move Quietly -70% **Melee (+100%)** 1H Axe 120% 1H Hammer 120% 1H Mace 245% 1H Spear 190% 2H Axe 115% 2H Hammer 120% 2H Mace 110% 2H Spear 200% Battle Axe 205% Broadsword 110% Dagger 135% Fist 125% Grapple 125% Greatsword 105% Kick 115% Kopis 120% Lance 120% Pike 150% Quarterstaff 115% Rapier 115% Shortsword 165% Whip 155% **Ranged (+100%)** Arbalest 110% Axe, Throwing 120% Composite Bow 105% Crossbows 145% Dagger, Throwing 105% Elf Bow 130% Javelin 135% Pole Lasso 115% Rock 155% Self Bow 115% Sling 115% Staff Sling 130% Throwing Dagger 150% Thrown Axe 120% **Shield (+100%)** Large Shield 125% Medium Shield 130% Small Shield 155% Spirit Magic: Light (1pts) Sleep (3pts) Dullblade (2pts) Rune Spells: Harmony (1pts) Heal Body (3pts) Resurrect (3pts) Cure Poison (1pts) Regrow Limb (2pts) Healing Trance (1pts) Cure All Disease (2pts) Summon Cult Spirit (1pts) Melee Attacks: Heavy Mace 245% 1D8+2+10D6 SR 5 10/10 HP Small Shield 155% 1D3+10D6 SR 5 8/8 HP Ranged Attacks: Thrown Rock 155% 1D4+10D3 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 13/13 HP (16-18) - L Arm Armor: 4 12/12 HP (13-15) - R Arm Armor: 4 12/12 HP (12) - Chest Armor: 4 14/14 HP (9-11) - Abdomen Armor: 4 13/13 HP (5-8) - L Leg Armor: 4 13/13 HP (1-4) - R Leg Armor: 4 13/13 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Kalla Orlanda ** Runes: Darkness Earth Illusion Homeland: Giant (10m), Occupation: Priest, Rune Lord of Cult: Chalana Arroy STR: 85, CON: 18, SIZ: 89, DEX: 14, INT: 14, POW: 10, CHA: 15, Derived Stats: Damage Bonus: +10D6, Hit Points: 39, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 Passions: Reputation 5%, Hate (Order) 60%, Loyalty (Temple) 70%, Cults: Chalana Arroy - Rune Lord - Rune Points: 8 Runes: Fire/Sky 70%, Air 70%, Moon 90%, Earth 100%, Water 70%, Darkness 100%, Movement 50%, Death 5%, Fertility 95%, Beast 50%, Truth 50%, Illusion 95%, Man 50%, Harmony 50%, Disorder 60%, Skills: 1H Mace 245%, Spirit Combat 225%, Sing 205%, Battle Axe 205%, 2H Spear 200%, 1H Spear 190%, Scan 185%, Devise 170%, Craft (Redsmith) 170%, Shortsword 165%, Ride (Horse) 160%, Whip 155%, Small Shield 155%, Rock 155% Spirit Magic: Sleep (3pts), Dullblade (2pts), Light (1pts) Rune Spells: Summon Cult Spirit (1pts), Harmony (1pts), Heal Body (3pts), Resurrect (3pts), Cure Poison (1pts), Regrow Limb (2pts), Healing Trance (1pts), Cure All Disease (2pts) Attacks: Heavy Mace 245% 1D8+2+10D6 SR 5 10/10 HP Small Shield 155% 1D3+10D6 SR 5 8/8 HP Thrown Rock 155% 1D4+10D3 SR 2 20/20 HP Rng 20 Hit Locations: (19-20) - Head Armor: 4 13/13 HP (16-18) - L Arm Armor: 4 12/12 HP (13-15) - R Arm Armor: 4 12/12 HP (12) - Chest Armor: 4 14/14 HP (9-11) - Abdomen Armor: 4 13/13 HP (5-8) - L Leg Armor: 4 13/13 HP (1-4) - R Leg Armor: 4 13/13 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,