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--- NPC --- Runes: Fertility Movement Water Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Heler Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Demanding and Gentle. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 22% **Cults: Heler - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 10% Earth 60% Water 80% Power Runes: Fertility 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% Swim (Heler) 40% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Heler) 20% Cult Lore (Orlanth) 35% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 30% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Heler) 20% Worship (Orlanth) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 45% 2H Spear 80% Battle Axe 30% Broadsword 45% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 25% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 25% Spirit Magic: Extinguish (2pts) Protection (8pts) Rune Spells: Rain (1pts) Flight (1pts) Melee Attacks: Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Fertility Movement Water Homeland: Sartar, Occupation: Priest, Initiate of Cult: Heler STR: 16, CON: 11, SIZ: 16, DEX: 13, INT: 16, POW: 12, CHA: 9, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 22%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Heler - Initiate - Rune Points: 3 Runes: Water 80%, Darkness 40%, Air 10%, Earth 60%, Fertility 85%, Movement 85%, Skills: 2H Spear 80%, Sing 75%, Jump 54%, Speak (Heortling) 50%, Medium Shield 50%, Homeland Lore (Local) 45%, 2H Mace 45%, Climb 45%, Broadsword 45%, Swim (Heler) 40%, Fist 35%, Farm 35%, Dagger 35%, Large Shield 35% Spirit Magic: Extinguish (2pts), Protection (8pts) Rune Spells: Flight (1pts), Rain (1pts) Attacks: Medium Shield 50% 1D4+1D4 SR 6 12/12 HP Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,