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--- NPC --- Runes: Harmony Movement Water Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Heler Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: NPC is Giddy and Attentive. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 13 (65%) Size: 18 (90%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 23% Love (Family) 60% Loyalty (Clan) 60% **Cults: Heler - Initiate - Rune Points: 3 Elemental Runes: Air 50% Water 80% Darkness 60% Power Runes: Movement 85% Harmony 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 19% Drive (Chariot) 0% Jump 41% Ride (Horse) 5% Swim 10% Swim (Heler) 70% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Heler) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 40% First Aid 25% Game 15% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Heler) 70% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 25% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 40% Small Shield 15% Spirit Magic: Heal (4pts) Extinguish (1pts) Coordination (4pts) Rune Spells: Rain (1pts) Flight (1pts) Melee Attacks: Long Spear 25% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** NPC ** Runes: Harmony Movement Water Homeland: Sartar, Occupation: Priest, Initiate of Cult: Heler STR: 9, CON: 13, SIZ: 18, DEX: 12, INT: 12, POW: 13, CHA: 11, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 23%, Love (Family) 60%, Cults: Heler - Initiate - Rune Points: 3 Runes: Air 50%, Water 80%, Darkness 60%, Movement 85%, Harmony 85%, Skills: Sing 75%, Swim (Heler) 70%, Worship (Heler) 70%, Spirit Combat 65%, Climb 45%, Jump 41%, Medium Shield 40%, Homeland Lore (Local) 40%, Farm 40%, Crossbows 25%, Listen 25%, Broadsword 25%, First Aid 25%, Large Shield 25% Spirit Magic: Heal (4pts), Extinguish (1pts), Coordination (4pts) Rune Spells: Rain (1pts), Flight (1pts) Attacks: Long Spear 25% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 40% 1D4+1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,