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--- NPC --- Runes: Death Man Air Type: Player Character Homeland: Centaur Occupation: Bandit Rune Lord of Cult: Humakt Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: NPC is Distant and Perverse. They is a Epic adventurer. (They/Them) Stats: Strength: 22 (110%) Constitution: 13 (65%) Size: 26 (130%) Dexterity: 15 (75%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Hit Points: 18 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 0 Damage Bonus: +2D6 Movement: Ground: 12 Passions & Reputations: Reputation 16% Love (Family) 60% Loyalty (Temple) 60% **Cults: Humakt - Rune Lord - Rune Points: 8 Elemental Runes: Air 90% Earth 60% Power Runes: Man 95% Death 95% Beast 10% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 30% Drive (Chariot) 5% Jump 85% Ride (Horse) 5% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 120% Intrigue 10% Orate 15% Sing 30% Speak (Beastspeech) 55% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 45% Cult Lore (Orlanth) 0% Customs (Beast Men) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 65% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Centaur) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 90% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 45% Worship (Humakt) 25% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 100% Sleight 30% **Perception (+5%)** Insight (Species) 50% Listen 30% Scan 30% Search 30% Track 20% **Stealth (-10%)** Hide 30% Move Quietly 0% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 45% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 45% Battle Axe 30% Broadsword 95% Dagger 45% Fist 45% Grapple 70% Greatsword 25% Hoof 70% Kick 35% Kopis 30% Lance 70% Pike 35% Quarterstaff 45% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 120% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 85% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 55% Small Shield 45% Spirit Magic: Detect Enemies (1pts) Heal (3pts) Parry (1pts) Vigor (2pts) Fireblade (4pts) Protection (2pts) Rune Spells: True Weapon (1pts) Turn Undead (1pts) Detect Truth (1pts) Sever Spirit (3pts) Sword Trance (1pts) Oath (2pts) Morale (2pts) Shield (1pts) Melee Attacks: Medium Shield 55% 1D4+2D6 SR 5 12/12 HP Broadsword 95% 1D8+1+2D6 SR 4 12/12 HP Ranged Attacks: Composite Bow 120% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (17-18) - L Arm Armor: 7 5/5 HP (15-16) - R Arm Armor: 7 5/5 HP (13-14) - Chest Armor: 7 7/7 HP (11-12) - L Foreleg Armor: 7 5/5 HP (9-10) - R Foreleg Armor: 7 5/5 HP (7-8) - Forequarters Armor: 7 7/7 HP (5-6) - Hindquarters Armor: 7 7/7 HP (3-4) - L Hind Leg Armor: 7 5/5 HP (1-2) - R Hind Leg Armor: 7 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** NPC ** Runes: Death Man Air Homeland: Centaur, Occupation: Bandit, Rune Lord of Cult: Humakt STR: 22, CON: 13, SIZ: 26, DEX: 15, INT: 15, POW: 13, CHA: 14, Derived Stats: Damage Bonus: +2D6, Hit Points: 18, Magic Points: 13, Movement- Ground: 12, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 16%, Love (Family) 60%, Loyalty (Temple) 60%, Cults: Humakt - Rune Lord - Rune Points: 8 Runes: Air 90%, Earth 60%, Man 95%, Death 95%, Beast 10%, Skills: Intimidate 120%, Composite Bow 120%, Play Instrument 100%, Broadsword 95%, Survival 90%, Jump 85%, Rock 85%, Grapple 70%, Lance 70%, Hoof 70%, Crossbows 70%, First Aid 65%, Speak (Beastspeech) 55%, Medium Shield 55% Spirit Magic: Heal (3pts), Parry (1pts), Vigor (2pts), Fireblade (4pts), Protection (2pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Morale (2pts), Shield (1pts), True Weapon (1pts), Turn Undead (1pts), Detect Truth (1pts), Sever Spirit (3pts), Sword Trance (1pts) Attacks: Broadsword 95% 1D8+1+2D6 SR 4 12/12 HP Medium Shield 55% 1D4+2D6 SR 5 12/12 HP Composite Bow 120% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (17-18) - L Arm Armor: 7 5/5 HP (15-16) - R Arm Armor: 7 5/5 HP (13-14) - Chest Armor: 7 7/7 HP (11-12) - L Foreleg Armor: 7 5/5 HP (9-10) - R Foreleg Armor: 7 5/5 HP (7-8) - Forequarters Armor: 7 7/7 HP (5-6) - Hindquarters Armor: 7 7/7 HP (3-4) - L Hind Leg Armor: 7 5/5 HP (1-2) - R Hind Leg Armor: 7 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,