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--- NPC --- Runes: Death Harmony Moon Type: Player Character Homeland: Great Trolls (Uzdo) Occupation: Heavy Infantry Rune Lord of Cult: Crimson Bat Standard of Living: Free Income: 60 L Ransom: 500 L Description: NPC is Effervescent and Malice. He is a Epic adventurer. (He/Him) Stats: Strength: 33 (165%) Constitution: 15 (75%) Size: 30 (150%) Dexterity: 17 (85%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 0 Damage Bonus: +3D6 Hit Points: 21 Movement: Ground: 8 Passions & Reputations: Reputation 24% Loyalty (Leader) 60% **Cults: Crimson Bat - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 90% Darkness 10% Fire/Sky 70% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 59% Drive (Chariot) 20% Jump 106% Ride (Horse) 20% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Crimson Bat) 75% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Troll) 25% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Crimson Bat) 25% Worship (Orlanth) 0% **Manipulation (+35%)** Conceal 40% Craft (Arms) 45% Devise 40% Play Instrument 40% Sleight 45% **Perception (+0%)** Darksense Scan 25% Darksense Search 25% Insight (Species) 20% Listen 45% Scan 35% Search 25% Track 5% **Stealth (-15%)** Hide 5% Move Quietly 5% **Melee (+35%)** 1H Axe 45% 1H Hammer 55% 1H Mace 100% 1H Spear 80% 2H Axe 50% 2H Hammer 110% 2H Mace 45% 2H Spear 75% Battle Axe 45% Broadsword 45% Dagger 60% Fist 100% Grapple 60% Greatsword 40% Kick 60% Kopis 45% Lance 40% Pike 60% Quarterstaff 75% Rapier 40% Shortsword 55% Whip 40% **Ranged (+35%)** Arbalest 45% Arbalest (Mounted On Crimson Bat) 60% Axe, Throwing 45% Composite Bow 40% Crossbows 100% Dagger, Throwing 40% Elf Bow 40% Javelin 45% Pole Lasso 40% Rock 50% Self Bow 40% Sling 105% Staff Sling 45% Throwing Dagger 45% Thrown Axe 45% **Shield (+35%)** Large Shield 125% Medium Shield 85% Small Shield 75% Spirit Magic: Shimmer (1pts) Befuddle (2pts) Rune Spells: MultiSpell (1pts) Dismiss Magic (1pts) Enchant Metal (1pts) Discorporation (1pts) Dismiss Earth Elemental (1pts) Dismiss Water Elemental (1pts) Mindblast (2pts) Divination (1pts) Melee Attacks: Great Hammer 110% 2D6+2+3D6 SR 2 5/5 HP Large Shield 125% 1D6+3D6 SR 4 16/16 HP Ranged Attacks: Light Crossbow 100% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** NPC ** Runes: Death Harmony Moon Homeland: Great Trolls (Uzdo), Occupation: Heavy Infantry, Rune Lord of Cult: Crimson Bat STR: 33, CON: 15, SIZ: 30, DEX: 17, INT: 12, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +3D6, Hit Points: 21, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Reputation 24%, Loyalty (Leader) 60%, Cults: Crimson Bat - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 90%, Darkness 10%, Fire/Sky 70%, Death 95%, Harmony 95%, Skills: Large Shield 125%, 2H Hammer 110%, Jump 106%, Sling 105%, Fist 100%, 1H Mace 100%, Crossbows 100%, Climb 95%, Medium Shield 85%, 1H Spear 80%, Quarterstaff 75%, Small Shield 75%, 2H Spear 75%, Cult Lore (Crimson Bat) 75% Spirit Magic: Shimmer (1pts), Befuddle (2pts) Rune Spells: Discorporation (1pts), Dismiss Earth Elemental (1pts), Dismiss Water Elemental (1pts), Mindblast (2pts), Divination (1pts), MultiSpell (1pts), Dismiss Magic (1pts), Enchant Metal (1pts) Attacks: Large Shield 125% 1D6+3D6 SR 4 16/16 HP Great Hammer 110% 2D6+2+3D6 SR 2 5/5 HP Light Crossbow 100% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,