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Donal Brendson
Full Character
Stat Block
--- Donal Brendson --- Runes: Beast Death Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Storm Bull Standard of Living: Free Income: 80 L Ransom: 500 L Description: Young Donal is Unbending and Resolute. He is a farmer, but sworn to Storm Bull rather than Barntar. He is nineteen, tall, strong, and has a reputation for violence. He is used to being the leader of his small community. Stats: Strength: 14 (70%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 16 (80%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 1 Elemental Runes: Darkness 40% Fire/Sky 20% Air 70% Power Runes: Beast 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Climb 55% Dodge 17% Jump 28% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 10% Orate 15% Sing 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Cult Lore (Storm Bull) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Chaos 20% Spirit Combat 35% Worship (Storm Bull) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 35% Broadsword 30% Dagger 45% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 50% Small Shield 20% Spirit Magic: Demoralize (2pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Melee Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Ranged Attacks: Thrown Javelin 25% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Donal Brendson ** Runes: Beast Death Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Storm Bull STR: 14, CON: 11, SIZ: 17, DEX: 11, INT: 14, POW: 11, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Devotion (Storm Bull) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Storm Bull - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 70%, Darkness 40%, Beast 75%, Death 75%, Skills: Intimidate 60%, Manage Household 55%, Climb 55%, Medium Shield 50%, Scan 50%, Dagger 45%, Farm 35%, Battle Axe 35%, Herd 35%, Homeland Lore (Local) 35%, Spirit Combat 35%, Broadsword 30%, Customs (Heortling) 30%, Large Shield 30% Spirit Magic: Demoralize (2pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts) Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 25% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),