Melodi

Harmony Death Earth

Heavy Infantry of Durulz (Ducks), Initiate of Humakt

Duck Point Tribe Thumbnail

Created at 2024/05/03 by skendaro


Description


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Characteristics
Strength 9 45%
Constitution 20 100%
Size 4 20%
Dexterity 18 90%
Intelligence 14 70%
Power 13 65%
Charisma 11 55%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 18
Healing Rate 0
Magic Points 13
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 10%
Earth Earth 80%
Fire/Sky Fire/Sky 40%
Moon Moon 60%
Death Death 85%
Harmony Harmony 85%
Rune Spells
Bind Ghost Death 1
Morale Death Truth 2
Oath Death Truth 2
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Humakt) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Leader) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Demoralize 2
Detect Enemies 1
Detect Undead 1
Disruption 1
Fireblade 4
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Boat (25) 45%
Climb (40) 65%
Dodge (30) 55%
Swim (80) 120%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 30%
Sing (10) 30%
Manipulation (+15%)

Knowledge (+5%)
Battle (10) 55%
Cult Lore (Humakt) (0) 35%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+5%)
Meditate (0) 30%
Spirit Combat (20) 50%
Worship (Humakt) (0) 25%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+15%)
Javelin (10) 35%
Sling (5) 55%

Melee (+15%)
1H Spear (5) 30%
2H Spear (15) 45%
Battle Axe (10) 40%
Broadsword (10) 85%
Dagger (15) 40%
Kick (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 120%
Stealth (+25%)

Agility (+15%)
Boat (25) 45%
Climb (40) 65%
Dodge (30) 55%
Drive (Chariot) (5) 20%
Jump (45) 60%
Swim (80) 120%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 30%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 55%
Celestial Lore (5) 10%
Cult Lore (Humakt) (0) 35%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 30%
Prepare Corpse (10) 15%
Spirit Combat (20) 50%
Worship (Humakt) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 35%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 55%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 45%
Battle Axe (10) 40%
Broadsword (10) 85%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 40%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 120%
Small Shield (15) 30%
Stealth (+25%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 40% 1D8+2 7
/8
Medium Shield 120% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 55% 1D8 1 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 6 /6
16-18 L Arm 7 5 /5
13-15 R Arm 7 5 /5
12 Chest 7 7 /7
9-11 Abdomen 7 6 /6
5-8 L Leg 7 6 /6
1-4 R Leg 7 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L